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Opponents that finish their turn

Games no longer freeze up while a computer opponent is thinking through its turn. Plus 3 more changes.

Fixed

  • Games no longer freeze up while a computer opponent is thinking through its turn.
  • Computer opponents can now correctly target spells, embark and disembark fleets, respond to diplomacy offers, and pick a hero's new skill on level-up — previously they could see these actions were available but not the information needed to actually use them.
  • AI opponents offered a quest at a temple no longer get stuck forever -- they now answer it (or the game answers it for them) and keep playing.
  • The "waiting on an opponent" banner now updates to name each computer opponent as its turn comes up, instead of freezing on the first one while the others quietly finish.
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