The Marching Season
The AI opponent now appears first in the new-game opponent choices. Plus 7 more changes. Game engine 61 → 64. In-flight games were migrated automatically.
New
- The AI opponent now appears first in the new-game opponent choices.
- New games now start against the AI opponent by default, and it is simply called AI.
- In a game with Weather on, dawn mist now hides armies from anyone who is not standing right beside them.
- In a game with Weather on, the sky now changes with the season and the time of day, and rain and snow fall wherever the weather front is passing.
- In a game with Weather on, wet plains and forest now cost an army more movement to cross, while winter frost lets it march across a frozen marsh.
- New games can now be created with Weather on: rain fronts, winter frost and dawn mist sweep across the map through four seasons. For now the weather changes how the land looks, not how armies move.
Balance
- Computer opponents no longer react to armies they cannot see when deciding whether to raze a captured city, cast battle spells or sail to attack.
Fixed
- Computer opponents no longer switch to the simpler Classic AI partway through a long day of play.
Compatibility
Game engine 61 → 64. In-flight games were migrated automatically.