Heroes & skills
Hire heroes from ruins, level them through battle, and turn a war on one champion.
Heroes are Bannerfall's difference-makers: they gain XP from battle, level up for a growing army-wide command bonus, carry found artifacts and wield spells. A single well-built champion can decide a campaign.
How heroes grow
Heroes are the pieces that break a stalemate — their command bonus lifts the entire army, and it scales straight off the engine's own formulas.
- Heroes gain XP from battles and level up (need level × 12 XP). Strength = 5 + (level − 1).
- Command bonus by level: L1–3 → +1, L4–5 → +2, L6+ → +3 to the whole army.
- Mana grows with level (max = 3 + level × 2, so a level 3 hero holds 9). Spells cost mana and require a minimum hero level.
- Heroes can carry found items, whose bonuses stack on top of everything above.
Keep exploring
Magic & spells
Scry, bolt, ward and gate — mana-costed spells that bend a battle or a whole map.
Artifacts & items
Plunder ruins for blades, crowns and boots — effects stack on the hero who carries them.
The combat system
Stacks, strength, leadership, favored terrain and siege — combat you can actually reason about.
The full compendium
Every unit, ally, artifact, spell and location with complete stats.